Buildings

Constructs, otherwise known as buildings, are objects that take up a tile, and are generally static and do not move around the map. You cannot build multiple constructs on a single tile, but certain constructs can receive upgrades (not currently implemented).

Constructs are internally organised into 4 groups: Crafting/Resource Buildings, Platforms, Active Defences, and Triggers.

Crafting/Resource Buildings
Any construct that is used to craft items, buildings, or hold items, or has some kind of recipe is called a Crafting/Resource Building. Since the crafting recipes and tech requirements for these buildings may vary from one version of the game to another, this information will only be displayed on their individual pages.

Infrastructure
Any construct that is not for crafting purposes, but instead provides a service is called an Infrastructure Building. Typically infrastructure buildings are unlocked by default.

Defences & Triggers
Any construct that is used to harm or hinder enemies, or is used to activate a defence or trap comes under this category.